This character was made for
a videogame prototyping class that was developing an educational
adventure game about the Black Plague in seventeenth-century
London, England. I created the final concept sketch, modeled
and rigged the character in Maya, and painted the final
texture map in Photoshop.

Walk Cycle
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Shaded & Wireframe Rotation
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The Divx codec is required
to view the windows videos.
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